![]() I won't even say "get good" because you don't need to be good at the game to do ONE set dungeon. ![]() If you bitch about 1 dungeon per season you are simply extremely bad at the game (actually I should just say extremely fucking lazy) and should either A) Quit or B) Take 5 mins to read a guide and put 1% brain power into the dungeon. One set dungeon per season is a joke, they've been nerfed multiple times, you can get people to help you (not that it's required because there's at least one easy dungeon per character). Not only can you not prove me wrong (because what I said is a fact) but you didn't even legitimately try to because you yourself know that you can't so you resort to some petty insult. I'm the furthest thing from an "elitist tryhard" when it comes to D3 so your comment is just dumb and judgmental from the get-go. You're paying to skip content that other people had to go through for the reward. I don't even want to be on leaderboards or push to GR100+.Īnything that gives you something useful in a game (ie not cosmetic) without having to do shit but cash out IRL is pay2win. In the end, my goals for Diablo 3 was to theorycraft and try a lot of different builds. Why doesn't Blizzard just sell the damn things or provide more? Why should I waste time on this. Just venting but I'm really doubting why I even go through all this hassle for stash tabs. I'm guessing that even if I'm able to complete this Set Dungeon, I'll have to do another set of silly tasks all over again. But the set dungeon is about regulating the amount of monsters you kill so that your Mystics can have a chance at them. Ironically, the game is mainly about killing as much monsters as fast and as much as possible. I can dial down my powers but if I dial it down too much, it takes longer to kill enough monsters to get Mastery. ![]() The problem is, I kill monsters too quickly before the Mystics do, so they end up killing less within a 6 second window. The goal of the set dungeon is to keep sweeping wind running but have the Mystic Allies kill 20+ in 6 second chunks. One of the easiest Monk dungeons (so I hear). In this particular case, I'm trying to do the Sunwuko Monk Set Dungeon and complete Mastery in order to move to the next set of tasks. All I wanted to do is go through the entire season to get a stash tab but I feel like I need to go through these tasks that I feel are just silly. Take your time to move carefully and deliberately.I realize a lot of players get through them easily but for the life of me its not that easy. The time limit on the SWK dungeon is very generous. This happens in pretty much all dungeons with a "hit X enemies within Y seconds using Z ability" objectives. The game gives you a 6 second window from first hit to register enough hits, if you move from group to group too slowly (like 6 seconds slow) you can end up in a situation where you clean up a group of 2-3, the move to the next pack of 20+ right as the 6s window ends and kill the new pack before the game has a chance to count it so it only registers the initial 2-3 hits. Sometimes I get enough (20) to meet the objective, but other times I get only 2 or 3 hits but have killed the entire mob with just the decoy. The belt doesn't refresh duration if SW is dealing damage to anything, and SW won't refresh itself if you don't deal damage with a different ability (like WoL). Keeping an eye on sweeping wind while in combat and recasting it as necessary is the only solution. First, I keep losing my sweeping wind stacks even with Kyoshiro’s Soul.
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